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General rules-
I will always have the final word, I'm afraid. If theres an arguemnt over whether or not a stealth is valid, ask for opinions, or come to me.
there are two types of stealth- simple and complex
Simple stealths just state, in plain writing what is being stolen.
you get two days to stop a simple riddle
Complex steals are steals where the answer is not plainly written, this includes riddles, blacked out text, link chases ect.
you get three days to stop a complex riddle
When stopping a riddle, you MUST state your reasons for stopping it, 'stopped if mine' is NOT acceptable
riddles MUST be solvable. If a player objects to the solvability of your riddle, I will sort the problem
Post the solution and who was stolen/stolen from once a steal is complete.
you may not steal from a person of their land if they are posted as away
Stealing People-
People can only be stolen if they live in a land
you must be in a land to be able to steal a person
only the land leader and the second can stop people being stolen from their lands
seconds
can
be stolen
Anyone who is stolen can neither stop, nor start steals.
Land leaders can not stop pets or items being stolen from their members
If you are stolen you, your bonded and your pets must report to the land you are stolen to right away
you may only attempt to steal 2 people at a time
you must give hints that the thing you are stealing is a person
If you have been stolen, you may post an anonymous riddle for your freedom. if it is not stopped you may go
Stealing pets, marks and items
anyone can steal pets, marks and items
only the target can stop these stealths li>
you must give clues as to whether you are stealing marks, items or pets
under special circumstances (both owners must agree) the origional player may still play the pet (for plots, ect)
you may only attempt to steal 2 pets, 2 marks and 2 items at a time